Devlog 11 – Enemy Improvements
Slimeheart » Devlog
Enemies have received a big gameplay upgrade!
They now clearly telegraph their attacks before striking, giving players time to react.
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Enemies briefly stop and charge before attacking
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Attacks feel more readable and fair
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Combat pacing is smoother and more intentional
This change makes fights more engaging while keeping the cozy-but-challenging feel of Slimeheart.
As always, feedback is very welcome, especially on how the new enemy behavior feels to play!
Files
Slimeheart v.0.1.0.zip 603 MB
7 hours ago
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Slimeheart
Discover whimsical biomes, collect cute cosmetics, and restore the Tree of Life.
| Status | In development |
| Author | WildPeanut |
| Genre | Adventure |
| Tags | 3D, Cozy, Cute, Exploration, Fantasy, Local multiplayer, Relaxing, Slime, Wholesome |
| Languages | English |
More posts
- Devlog 10 Visual Overhaul & New Boss5 days ago
- Devlog 9 — New Weapons & Village Slimes!27 days ago
- Devlog 8 – New Biomes, Enemies & Visual Upgrades!40 days ago
- Devlog 7 – Express Yourself!56 days ago
- Devlog 6 – Fruity Additions and Visual Tweaks59 days ago
- Devlog 05 – Halloween Update & Balancing + Loot Drops63 days ago
- Devlog 4 – New Secrets and Shiny Fixes!68 days ago
- Devlog 3 – Visual & Audio Improvements69 days ago
- Devlog 2 – Small Patch & UI Fixes71 days ago

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