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Devlog
Devlog 14 – Control, Clarity & New Enemies
January 11, 2026
by
WildPeanut
This update focused on improving game feel, readability, and combat clarity. The slime now always faces the cursor , making skills and weapons much easier to aim and land. Movement received some polis...
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Devlog 13 - Feedback & Polish Update
January 03, 2026
by
WildPeanut
⚔️ Combat Feedback Added material-based hit particles when weapons collide with different surfaces. Implemented hit stop to make weapon attacks feel more impactful and satisfying. ⚙️ Quality o...
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Devlog 12 - Gameplay Clarity
December 25, 2025
by
WildPeanut
UI Improvements Small UI tweaks to improve visibility and player feedback. Clearer responses when interacting with menus and actions. Customization Added new customization options for your slime. More...
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Devlog 11 – Enemy Improvements
December 22, 2025
by
WildPeanut
Enemies have received a big gameplay upgrade! They now clearly telegraph their attacks before striking, giving players time to react. Enemies briefly stop and charge before attacking Attacks feel more...
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Devlog 10 Visual Overhaul & New Boss
December 16, 2025
by
WildPeanut
This update focuses on giving Slimeheart a stronger identity and more personality. 🎨 Visual & UI Overhaul Complete UI redesign for a clearer and more cohesive experience. Major graphical update wit...
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Devlog 9 — New Weapons & Village Slimes!
November 25, 2025
by
WildPeanut
✨ UI Improvements Tweaked various UI elements for better readability. 🗡️ New Weapons Four new melee weapons are now available: Sword Spear Dagger Axe Each one feels different and gives the slim...
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Devlog 8 – New Biomes, Enemies & Visual Upgrades!
November 11, 2025
by
WildPeanut
❄️ New Zones Mount Ascent – climb to new heights and test your skills in a vertical challenge! Frostbloom Vale – a beautiful yet chilling new biome filled with icy mysteries. 🧊 New Enemies...
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Devlog 7 – Express Yourself!
October 26, 2025
by
WildPeanut
This update adds a fun new way for slimes to communicate and show emotions. Iintroducing the particle-based emote system ! 💬✨ Press the keys T, G, B, Y, H, N, U, J, M, I, K, L, O, or P to trigger...
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Devlog 6 – Fruity Additions and Visual Tweaks
October 24, 2025
by
WildPeanut
This update adds two new fruits for players to discover! 🍌🍋 New Fruits: Boinknana – Throw the boinknana that bounces and boinks! Catch it on a rebound to regain a charge! Lemon – Grants the...
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Devlog 05 – Halloween Update & Balancing + Loot Drops
October 19, 2025
by
WildPeanut
This update focuses on improving gameplay balance and adding a bit of spooky fun to Slimeheart ! 👻 🛠️ Changes & Fixes: Rebalanced enemies and adjusted the Jungle Boss for smoother difficulty p...
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Devlog 4 – New Secrets and Shiny Fixes!
October 15, 2025
by
WildPeanut
1
✨ New Additions: Added 3 new cosmetic items for your slime to collect and wear! Introduced 3 new enemy types each with their own personality and challenge! Discovered a secret new zone: The Haunted...
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Devlog 3 – Visual & Audio Improvements
October 14, 2025
by
WildPeanut
This update focuses on polishing the look and feel of Slimeheart ! Here’s what’s new: 🎨 Visuals Added particle trails for projectile skills, now both enemies and the player have more dynamic at...
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Devlog 2 – Small Patch & UI Fixes
October 12, 2025
by
WildPeanut
This update fixes an issue where the mouse cursor was appearing behind some menus , making it tricky to navigate certain UI elements. Everything should now display correctly and feel smoother to use...
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Devlog 1 – The Journey Begins
October 11, 2025
by
WildPeanut
1
Devlog 1 – The Journey Begins Hey everyone! 👋 I’ve been working on Slimeheart , a cozy yet mysterious adventure game where you play as a little slime exploring a magical world born from the Tre...
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